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Merry Christmas, Maing!
Dec 25th, 2007 by scaredpoet

Vote for Chris to replace Santa! 🙂

OH NOES HERE’S MOAR:

Happy Holidays, folks.
Dec 18th, 2007 by CrazedPenguin

Let me start off this rant by saying this much: I work in retail. I am instructed, by my bosses, to say “Happy Holidays” versus, say, “Merry Christmas.” Seeing how they are my higher ups and, in fact, can fire my ass, I’m obliged to listen to what they say. After all, I already basically spend the entire time I’m there socializing with people and being the village asshole anyway. However, I’m digressing.

Many a customer will verbally attack me, saying, “Why not Merry Christmas? It’s Christmas!” Let me respond with a few questions of my own. What about the other holidays? What about the other religions? What about, most importantly, the people who don’t give a damn about these days? Do we just ignore them because they don’t celebrate Christmas? I have some advice for the people lobbying for the whole “It’s Merry Christmas” side of this argument. Please, for the love of all things pleasant and vacation-oriented, STOP BITCHING. Pardon my bluntness, but it’s ridiculous to make such a fuss over something like this. Allow me to explain.
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Thieves doing Sprint a favor – dismantling Nextel’s network
Dec 14th, 2007 by scaredpoet

cell site

After acquiring Nextel a couple of years ago, Sprint had reassured its customers that they were committed to keeping the old network up and running through 2010. Of course, after realizing how decrepit that old network really is and dealing with the culture surrounding it, Sprint management probably wishes they had never made such a commitment.

But now, it appears that some copper thieves in Southern New Jersey are doing Sprint the favor of taking down the Nextel network for them, a bit early:

A representative from the Vineland Electric Utility told officers the subject or subjects cut a seal and pulled the [electric] meter out sometime between 12 a.m. and 11:56 a.m., cutting power to the site in order to remove the copper bars without threat of electrocution.

“They must have known what they were doing,” the representative reportedly told police.

The power loss temporarily knocked out Nextel wireless 911 communications until they could be repaired, police said.

According to a tower employee quoted in the police report, Nextel has had 61 other similar thefts since July at sites across southern and central New Jersey, as well as Delaware.

If I were to guess, it’s probably one or more disgruntled Nextel employees. heck the network’s falling apart anyway, why not help things along?

Happy 25th Birthday, C64
Dec 10th, 2007 by scaredpoet

Commodore 64

In late 1982, the computer that started me on the path to utter geekdom was first created: the Commodore 64. Of course I was a wee 5 years old at the time, and it was another five years before I actually laid my hands on a machine of my own, but that alone was a sign that the C64 was something great; an enduring piece of computer history that transcended the 6-month product cycle that most other computer products go through before they enter the world of obsolescence. Indeed, the computer was updated internally and externally through its product life, allowing it to last 12 years in production before finally being discontinued in 1994. Despite not being particularly advanced or flashy, the C64 was THE computer for the masses; the one that sold better than any other computer made, even today.

But the story didn’t end in 1994. Today, the Computer History Museum celebrates the 25th Anniversary of the Commodore 64. And the commemoration of this event has already garnered lots of attention from mainstream media. And the premier website for the Commodore 64 has been hammered with traffic of late. While not state of the art, the C64 lives on, among its various owners who still have the original hardware, as well as those of us whose orignal computers died long ago, but can still relive our memories of our beloved first-machines via the various C64 emulators that can be downloaded and run on modern computer systems, or even over a flash-enabled web browser.

There’s more to the ethos of the Commodore 64 than just the retro-coolness of it. This really was THE home computer, a machine that one could buy at a K-Mart or Toys-R-Us and still expect to be able to keep up with the things that office-bound computers of the day could do. this was something no one was able to do before, and alas, no one was really able to do again. Even now, buying a Dell means going online to order it; buying a retail PC means getting raked over the coals on price with limited choices from Big Box stores; and buying a Mac… well, there’s an unfortunate Starbucks-esque stigma attached to going to an Apple store and contending with the many hipsters in line with you (Apple fanboys: don’t attack me, I wrote this post on a Mac! I only speak the truth).

Even more sad is that Commodore simply could not come up with another runaway success after the C64 had its legendary run. There was the Commodore 128, but of those who DID buy one, most only used it in C64 compatibility mode, as there was so much more C64-only software out there. And then, alas, there was the Amiga. Now that’s a sad story: a machine with a great deal of potential that was never fully utilized, earning itself only a mere footnote in computer history. This sad state of affairs is made worse by the small clique of Amiga users who still live on, yet treat their association (and their hardware) with a uniquely inappropriate level of snobbishness.

Dragon Quest Monsters – Joker: not your regular monster game
Dec 2nd, 2007 by CrazedPenguin

Dragon Quest Monsters

When I found out that Square-Enix was releasing another installment of Dragon Quest Monsters–formerly known as Dragon Warrior Monsters in the US due to issues of trademarks–was coming out, and on the DS, I was ecstatic. I remembered spending hours on end raising critters, breeding them into stronger critters and, finally, using my Gameshark to cheat like crazy after I beat the game (I’m not lying; merely altering the truth to the point of fabrication) and looked forward to Dragon Quest Monsters: Joker to arrive for the DS. This was only reinforced when I purchased Phantom Hourglass, played a bit, and then discovered that the people at Nintendo were too busy rubbing their bags of cash all over one another to notice that repetitious, obnoxious, and unnecessary tasks don’t equate to quality gaming. I’d strongly suggest taking a look at the Zero Punctuation review for a better idea.

Moving right along, I swooped down on DQM:J like a hawk on a gimped rabbit and, if this says anything about it, I proceeded to play it for almost twenty-four hours in a matter of two days. Two days. However, as much as it pains me to admit, it’s hardly a god-send of gaming like I had hoped it to be.

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